✦ RED CAP // THE COMPANY OF WOLVES
HOW TO PLAY

A JETHRO MACDONALD NIGHTMARE

Run the
idea forest.

The wolf has found the roadmap. Jethro has the lanterns. Survive the dark, collect the ideas, and get the red cloak home before the forest rewrites the ending.

READ THE OMENS
0000BEST RUN
∞SECOND CHANCES
01WOLF
Jethro as Little Red Riding Hood in a moonlit forest
NO
SAFE
PATH

LIVE RUN // STANDBY

Keep the lanterns lit.

SCORE 0000BEST 0000STREAK x1

THE FOREST IS LISTENING

Ready, red cap?

Collect lanterns. Dodge the wolves. Three hits and the woods keep your ideas.

← β†’ / A D MOVESPACE LEAPTOUCH DRAG TO MOVEESC PAUSE

FIELD NOTES // 001

A fairy tale for people who ship.

Every lantern is a bright idea. Every wolf is scope creep with teeth. Jethro’s cloak can absorb three collisions, but the forest gets faster every 20 seconds.

01Grab lanterns for +100 and build your streak.
02Leap over wolves or lose a cloak heart.
03Beat your best and leave a name in the ledger.
THE LEDGERLOCAL HIGH SCORES

    Stored in this browser. No souls sold.

    β€œ

    The path is deterministic. The woods are not.

    β€” an unusually ominous product principle